How
I became “The Pirate Guy”
Last year while attending
PaizoCon, Paizo’s gaming convention in Seattle, a fellow pointed at me and
said, “You’re the pirate guy!” I made a
quip about not being an actual pirate, but I knew what he meant. I was the guy who wrote pirate stories. I had
acquired a reputation that I still wasn’t quite sure I wanted.
With decades of experience
on the ocean, and a life-long love of fantasy and science fiction, why would I
not embrace that moniker? First, it’s like an actor being typecast into a
specific type of role. I feared that from that point forward publishers would
expect me to write only pirate stories. Second, I initially balked at writing
“pirate stories” because I didn’t want to get labeled as someone trying to
rip-off the Pirates of the Caribbean movies.
Eventually, when I
decided to try nautical fantasy, I vowed to make my story as far from those
movies as I could. This yielded Scimitar
Moon, which was picked up by Dragon Moon Press. The novel won a gold medal
from Foreword Reviews Magazine for
best fantasy novel of the year. Feeling
somewhat vindicated, I followed that up with three more novels in the series.
When the second, Scimitar Sun, won
another gold medal, I was convinced; I had accomplished what I set out to
do. When the third, Scimitar’s Heir, also won a gold medal from Foreword, something that had never been done before, my jaw
dropped. I had to admit that I had found
my niche.
With those successes
under my belt, and having played and loved the Pathfinder role-playing game for
years, I approached Paizo’s fiction editor, James Sutter, and pitched myself as
the guy who could write nautical Pathfinder Tales. The publisher had just released
the pirate-oriented “Skull and Shackles” adventure path, but no other writer was
telling sea stories. James asked me for
some web fiction, which I was elated to provide. He liked it, but before it was
even published, one of his contracts went south, and he had a hole in his novel
publishing schedule. If I could get him
a manuscript in five months, he would publish it. I was elated, and said yes. There were some tense moments when I
submitted a romantic story line (not something you see much in an RPG tie-in
novel), and not a conventional one at all (verging on paranormal), but he liked
the story. Pirate’s Honor got great reviews, and fans loved the romance. Vindication again! The second novel, Pirate’s Promise, had even more romance,
and got even better reviews. My third, Pirate’s Prophecy, released in February,
and there are two more novels in the works. I’ve since been approached by other
publishers to write other pirate-related tales, and as any writer knows, it’s
hard to turn down work.
So, yeah, I’m the pirate
guy, but with this caveat: My pirates do not say “Arrr” or “Matey.” They have emotions,
fall in love (quite often with the wrong person), and do things they later
regret (even when sober) as real people do.
There will be more pirate stories on the horizon, but I’ll write
non-nautical stories, too. Who knows where the future will take me? All I need
is a tall ship…and a laptop.
Anyone interested in my
true-life sailing adventures—Yes, I really do sail the Caribbean—can drop by
our sailing blog at www.sailmrmac.blogspot.com.
You can follow my writing adventures at jaxbooks.com.
CHRIS A. JACKSON is
the author of the Pathfinder Tales novels Pirate's
Honor and Pirate's Promise. His
self-published and small-press work includes the Scimitar Seas and Weapon of
Flesh series, which have won three consecutive gold medals in the Foreword Reviews Book of the Year
awards, as well as becoming Kindle best sellers. Jackson has also written a
novella set in Privateer Press's RPG fiction line. He lives on a sailboat in
the Caribbean.
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What fun. I'm rather fond of pirates.
Mary Preston
marypres(AT)gmail(DOT)com