Gamescape: Overworld by Emma Trevayne
Posted by Krystal Larson at 11:02 PM Sunday, July 3, 2016
The planet is dying. Centuries of abuse have damaged the earth beyond repair, and now all the authorities can do is polish the surface, make the landscape look pretty to hide the disease within. Two prominent yet mysterious businessmen couldn’t fix it, either, but they did something even better. Together, they invented Chimera, the most complex and immersive virtual reality video game the world has ever known. The Cubes in which Chimera is played quickly became a fixture of this landscape: part distraction, part hospital, and almost wholly responsible for holding up the failing world economy.
Miguel Anderson is also dying. He isn’t the only one who plays the game–everybody does–but Miguel has more reason than most: When players leave their Cubes for the day, the upgrades and enhancements they’ve earned for their virtual characters leave with them. New lungs to breathe poisoned air, skin that won’t burn under the sun are great and everything… but Miguel, born as broken as the earth, needs a new heart–and soon–if he wants any hope of surviving just a little longer.
Then the two Gamerunners announce a competition, with greater rewards and faster progression than ever before, and Miguel thinks his prayers have been answered. All he needs to do is get picked to lead a team, play the game he’s spent years getting good at, and ask for his prize when he wins. Simple, really.
At first, things seem to go according to plan. Mostly, anyway. Inside his Cube, with his new team–including his best friend–at his back, Miguel begins his quest. He plays recklessly, even dangerously, for someone whose most vital organ could give up at any moment, but his desperation makes him play better than ever. The eyes of the world are on him, watching through status updates and live feeds, betting on his chances. With greater rewards, though, come greater risks, and the Gamerunners seem to delight at surprising the competitors at every turn. As he ventures deeper into a world that blends the virtual and the real to an unsettling degree, Miguel begins to wonder just why the game was invented at all, and whether its stakes could be even higher than life and death.
If we could just play a game to win anything that we need, then the world would be a much simpler place, wouldn't it? Any ailment could be cured by simply playing a video game, winning, and then asking for whatever you need. In an age of video game obsession and people addicted to weekend long sessions of Halo, it would give the non-player a real motivation for playing and getting great at the game. Chimera is a virtual reality world where all of this and more is possible. People enter to escape the falling apart earth or a few hours, all while attempting to earn a new set of fingers if theirs have become mangled, or a new liver if they have destroyed their current one.
I love that Miguel has a legitimate reason to play the game. In fact he is in essence, playing to regain his life and extend his years of living. A need for a heart transplant is a serious matter, and he is playing to save his own life. The author does a great job at developing Miguel as a character. He is a passionate person, and he really wants to be here. He understands that he is a mere mortal with a very limited amount of time left unless he succeeds. The gaming world that is created by the author is awesome as well. I found it very interesting reading about the different character's motivations for winning the game and the seriousness of their individual desires. That on top of amazingly detailed descriptions of the worlds and scenes inside and outside of the game, makes for a fun and exciting story. Definitely worth diving into this game environment to see what it's all about.
Reviewed by Chris
This product or book may have been distributed for review, this in no way affects my opinions or reviews. COPYRIGHT © 2014 LIVE TO READ
Grab my Button
<div align="center"><a href="http://livetoread-krystal.blogspot.com/" title="Live to Read" target="_blank"><img src="http://2.bp.blogspot.com/-uvNsi6hvZtM/Tt5G1nXGbsI/AAAAAAAABBI/VJ0J0_3ozg8/s1600/button.jpg" alt="Live to Read" style="border:none;" /></a></div>
http://www.onewaytextlink.com. Powered by Blogger.
- Two Summers by Aimee Friedman
- The Sleeping Prince by Melinda Salisbury
- Nightstruck by Jenna Black
- To Have and To Hold by Lauren Layne: Review and Gi...
- Forget Tomorrow by Pintip Dunn
- Summer in the Invisible City by Juliana Romano
- RANDOM HOUSE CHILDREN’S BOOKS ACQUIRES BESTSELLING...
- Keep Me In Mind by Jaime Reed
- Mabel and the Queen of Dreams by Henry L. Hertz
- Frost by M.P. Kozlowsky
- Like a River From Its Course by Kelli Stuart
- The Glittering Court by Richelle Mead
- The Woman in the Photo by Mary Hogan: Review and G...
- Without Annette by Jane B Mason
- Love On My Mind by Tracey Livesay
- Smash & Grab by Amy Christine Parker
- Julia Vanishes by Catherine Egan: Interview!
- Murder Mezzo Forte by Donn E. Taylor
- Static by Eric Laster
- The Hatching by Ezekiel Boone
- Caraval by Stephanie Garber
- Never Missing Never Found by Amanda Panitch: Givea...
- How It Feels to Fly by Kathryn Holmes
- Flashfall by Jenny Moyer
- Lies I Live By by Lauren Sabel: Review and Giveawa...
- When We Collided by Emery Lord
- Heartless by Marissa Meyer
- And The Trees Crept In by Dawn Kurtagich
- We Know It Was You by Maggie Thrash
- Pete the Cat and His Magic Sunglasses: Review and ...
- Cover Reveal: Disney Princess Dream Big!
- The Fangirl Life by Kathleen Smith: Q&A and Giveaw...
- Kook by Christopher Vick
- Cradle and All by James Patterson
- Driftwood Point by Mariah Stewart
- The Lost and Found by Car Clarke
- AW Teen Summer Reading Challenge!
- Amy Chelsea Stacie Dee by Mary G. Thompson
- Jazz Jennings Named Latest Read Proud Listen Proud...
- Chasing Lady Amelia by Maya Rodale
- Gamescape: Overworld by Emma Trevayne
- FREE 14 Day Trial Is Now Available for the Odyssey...
- Finding Audrey by Sophie Kinsella: Giveaway and Pr...
- ▼ July (43)
- ► 2015 (312)
- ► 2014 (408)
- ► 2013 (530)
- ► 2012 (816)